Apply a reducer to all the pixels in a specific region.

Either the reducer must have the same number of inputs as the input image has bands, or it must have a single input and will be repeated for each band.

Returns a dictionary of the reducer's outputs.

Image.reduceRegion(reducer, geometry, scale, crs, crsTransform, bestEffort, maxPixels, tileScale)Dictionary
this: imageImage

The image to reduce.


The reducer to apply.

geometryGeometry, default: null

The region over which to reduce data. Defaults to the footprint of the image's first band.

scaleFloat, default: null

A nominal scale in meters of the projection to work in.

crsProjection, default: null

The projection to work in. If unspecified, the projection of the image's first band is used. If specified in addition to scale, rescaled to the specified scale.

crsTransformList, default: null

The list of CRS transform values. This is a row-major ordering of the 3x2 transform matrix. This option is mutually exclusive with 'scale', and replaces any transform already set on the projection.

bestEffortBoolean, default: false

If the polygon would contain too many pixels at the given scale, compute and use a larger scale which would allow the operation to succeed.

maxPixelsLong, default: 10000000

The maximum number of pixels to reduce.

tileScaleFloat, default: 1

A scaling factor used to reduce aggregation tile size; using a larger tileScale (e.g. 2 or 4) may enable computations that run out of memory with the default.



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