ee.Geometry.Rectangle

Constructs an ee.Geometry describing a rectangular polygon.

For convenience, varargs may be used when all arguments are numbers. This allows creating EPSG:4326 Polygons given exactly four coordinates, e.g. ee.Geometry.Rectangle(minLng, minLat, maxLng, maxLat).

UsageReturns
ee.Geometry.Rectangle(coords, proj, geodesic, evenOdd)Geometry.Rectangle
ArgumentTypeDetails
coordsList

The minimum and maximum corners of the rectangle, as a list of two points each in the format of GeoJSON 'Point' coordinates, or a list of two ee.Geometry describing a point, or a list of four numbers in the order xMin, yMin, xMax, yMax.

projProjection, optional

The projection of this geometry. If unspecified, the default is the projection of the input ee.Geometry, or EPSG:4326 if there are no ee.Geometry inputs.

geodesicBoolean, optional

If false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth. The default is the geodesic state of the inputs, or true if the inputs are numbers.

evenOddBoolean, optional

If true, polygon interiors will be determined by the even/odd rule, where a point is inside if it crosses an odd number of edges to reach a point at infinity. Otherwise polygons use the left- inside rule, where interiors are on the left side of the shell's edges when walking the vertices in the given order. If unspecified, defaults to true.

Examples

JavaScript

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Python

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