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[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2023-10-06 UTC."],[[["\u003cp\u003e\u003ccode\u003eMultiPolygon.geodesic()\u003c/code\u003e is a method in Earth Engine that determines whether the edges of a MultiPolygon are rendered as straight lines or curved to follow the Earth's curvature.\u003c/p\u003e\n"],["\u003cp\u003eBy default, edges are straight; setting \u003ccode\u003egeodesic()\u003c/code\u003e to \u003ccode\u003etrue\u003c/code\u003e renders them as curves representing the shortest path on the Earth's surface.\u003c/p\u003e\n"],["\u003cp\u003eThis method returns a Boolean value indicating the current geodesic setting of the MultiPolygon.\u003c/p\u003e\n"],["\u003cp\u003eThe method is demonstrated with code examples in JavaScript and Python, showing how to apply it and visualize the results on a map.\u003c/p\u003e\n"]]],["The `MultiPolygon.geodesic()` method determines edge curvature in a projection. It returns a boolean: `false` indicates straight edges, and `true` signifies curved edges following the Earth's surface. The examples provided in JavaScript and Python define a `MultiPolygon` object, apply the `geodesic()` method, display the boolean result, and visualize the geometry on a map. `Geometry` is an argument that is being used in this context.\n"],null,[]]