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[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2023-10-06 UTC."],[[["\u003cp\u003eReturns the GeoJSON type of a geometry object as a string.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003etype()\u003c/code\u003e method can be applied to a Geometry object, specifically illustrated with a Polygon in the provided examples.\u003c/p\u003e\n"],["\u003cp\u003eUsage involves calling \u003ccode\u003egeometry.type()\u003c/code\u003e, which will return a string representing the geometry type, such as "Polygon".\u003c/p\u003e\n"],["\u003cp\u003eCode examples demonstrate using the \u003ccode\u003etype()\u003c/code\u003e method in both JavaScript and Python for Earth Engine.\u003c/p\u003e\n"]]],["The `type()` method determines the GeoJSON type of a given geometry, returning a string. When applied to a Polygon object, it identifies the object as a \"Polygon\". The method takes a Geometry object as input. Example usage is shown in both JavaScript and Python, where a Polygon is defined, the `type()` method is called, and the resulting type is printed. The examples also demonstrate how to display the geometry on a map.\n"],null,["# ee.Geometry.Polygon.type\n\nReturns the GeoJSON type of the geometry.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|------------------|---------|\n| Polygon.type`()` | String |\n\n| Argument | Type | Details |\n|------------------|----------|---------|\n| this: `geometry` | Geometry | |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\n// Define a Polygon object.\nvar polygon = ee.Geometry.Polygon(\n [[[-122.092, 37.424],\n [-122.086, 37.418],\n [-122.079, 37.425],\n [-122.085, 37.423]]]);\n\n// Apply the type method to the Polygon object.\nvar polygonType = polygon.type();\n\n// Print the result to the console.\nprint('polygon.type(...) =', polygonType);\n\n// Display relevant geometries on the map.\nMap.setCenter(-122.085, 37.422, 15);\nMap.addLayer(polygon,\n {'color': 'black'},\n 'Geometry [black]: polygon');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Define a Polygon object.\npolygon = ee.Geometry.Polygon([[\n [-122.092, 37.424],\n [-122.086, 37.418],\n [-122.079, 37.425],\n [-122.085, 37.423],\n]])\n\n# Apply the type method to the Polygon object.\npolygon_type = polygon.type()\n\n# Print the result.\ndisplay('polygon.type(...) =', polygon_type)\n\n# Display relevant geometries on the map.\nm = geemap.Map()\nm.set_center(-122.085, 37.422, 15)\nm.add_layer(polygon, {'color': 'black'}, 'Geometry [black]: polygon')\nm\n```"]]