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The geometry used as the left operand of the operation.
right
Geometry
The geometry used as the right operand of the operation.
maxError
ErrorMargin, default: null
The maximum amount of error tolerated when performing any necessary reprojection.
proj
Projection, default: null
The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2023-10-06 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eintersection\u003c/code\u003e method returns a Geometry representing the shared area between two geometries.\u003c/p\u003e\n"],["\u003cp\u003eIt takes a Geometry as the \u003ccode\u003eright\u003c/code\u003e operand, an optional \u003ccode\u003emaxError\u003c/code\u003e for reprojection tolerance, and an optional \u003ccode\u003eproj\u003c/code\u003e for specifying the projection.\u003c/p\u003e\n"],["\u003cp\u003eThe operation is performed in a spherical coordinate system with linear distances in meters on the sphere if no projection is specified.\u003c/p\u003e\n"],["\u003cp\u003eThis method can be used with MultiLineString geometries to find their intersection with other geometries like BBoxes.\u003c/p\u003e\n"]]],["The `intersection` method computes the geometric intersection between two geometries. It takes a `right` geometry as input, and optionally `maxError` for reprojection tolerance, and `proj` for a specific projection. The method is used by calling it on a `MultiLineString` object, and outputs the intersection as a `Geometry` object. Examples demonstrate defining geometries, applying the `intersection` method, printing results, and visualizing the original geometries and the resulting intersection on a map.\n"],null,["# ee.Geometry.MultiLineString.intersection\n\nReturns the intersection of the two geometries.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|----------------------------------------------------------------|----------|\n| MultiLineString.intersection`(right, `*maxError* `, `*proj*`)` | Geometry |\n\n| Argument | Type | Details |\n|--------------|----------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n| this: `left` | Geometry | The geometry used as the left operand of the operation. |\n| `right` | Geometry | The geometry used as the right operand of the operation. |\n| `maxError` | ErrorMargin, default: null | The maximum amount of error tolerated when performing any necessary reprojection. |\n| `proj` | Projection, default: null | The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere. |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\n// Define a MultiLineString object.\nvar multiLineString = ee.Geometry.MultiLineString(\n [[[-122.088, 37.418], [-122.086, 37.422], [-122.082, 37.418]],\n [[-122.087, 37.416], [-122.083, 37.416], [-122.082, 37.419]]]);\n\n// Define other inputs.\nvar inputGeom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425);\n\n// Apply the intersection method to the MultiLineString object.\nvar multiLineStringIntersection = multiLineString.intersection({'right': inputGeom, 'maxError': 1});\n\n// Print the result to the console.\nprint('multiLineString.intersection(...) =', multiLineStringIntersection);\n\n// Display relevant geometries on the map.\nMap.setCenter(-122.085, 37.422, 15);\nMap.addLayer(multiLineString,\n {'color': 'black'},\n 'Geometry [black]: multiLineString');\nMap.addLayer(inputGeom,\n {'color': 'blue'},\n 'Parameter [blue]: inputGeom');\nMap.addLayer(multiLineStringIntersection,\n {'color': 'red'},\n 'Result [red]: multiLineString.intersection');\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\n# Define a MultiLineString object.\nmultilinestring = ee.Geometry.MultiLineString([\n [[-122.088, 37.418], [-122.086, 37.422], [-122.082, 37.418]],\n [[-122.087, 37.416], [-122.083, 37.416], [-122.082, 37.419]],\n])\n\n# Define other inputs.\ninput_geom = ee.Geometry.BBox(-122.085, 37.415, -122.075, 37.425)\n\n# Apply the intersection method to the MultiLineString object.\nmultilinestring_intersection = multilinestring.intersection(\n right=input_geom, maxError=1\n)\n\n# Print the result.\ndisplay('multilinestring.intersection(...) =', multilinestring_intersection)\n\n# Display relevant geometries on the map.\nm = geemap.Map()\nm.set_center(-122.085, 37.422, 15)\nm.add_layer(\n multilinestring, {'color': 'black'}, 'Geometry [black]: multilinestring'\n)\nm.add_layer(input_geom, {'color': 'blue'}, 'Parameter [blue]: input_geom')\nm.add_layer(\n multilinestring_intersection,\n {'color': 'red'},\n 'Result [red]: multilinestring.intersection',\n)\nm\n```"]]