Returns the union of the geometry. This leaves single geometries untouched, and unions multi geometries.
Usage
Returns
BBox.dissolve(maxError, proj)
Geometry
Argument
Type
Details
this: geometry
Geometry
The geometry to union.
maxError
ErrorMargin, default: null
The maximum amount of error tolerated when performing any necessary reprojection.
proj
Projection, default: null
If specified, the union will be performed in this projection. Otherwise it will be performed in a spherical coordinate system.
Examples
Code Editor (JavaScript)
// Define a BBox object.
var bBox = ee.Geometry.BBox(-122.09, 37.42, -122.08, 37.43);
// Apply the dissolve method to the BBox object.
var bBoxDissolve = bBox.dissolve({'maxError': 1});
// Print the result to the console.
print('bBox.dissolve(...) =', bBoxDissolve);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(bBox,
{'color': 'black'},
'Geometry [black]: bBox');
Map.addLayer(bBoxDissolve,
{'color': 'red'},
'Result [red]: bBox.dissolve');