Returns the union of the geometry. This leaves single geometries untouched, and unions multi geometries.

LinearRing.dissolve(maxError, proj)Geometry
this: geometryGeometry

The geometry to union.

maxErrorErrorMargin, default: null

The maximum amount of error tolerated when performing any necessary reprojection.

projProjection, default: null

If specified, the union will be performed in this projection. Otherwise it will be performed in a spherical coordinate system.