ee.Geometry.LinearRing.dissolve

Returns the union of the geometry. This leaves single geometries untouched, and unions multi geometries.

UsageReturns
LinearRing.dissolve(maxError, proj)Geometry
ArgumentTypeDetails
this: geometryGeometry

The geometry to union.

maxErrorErrorMargin, default: null

The maximum amount of error tolerated when performing any necessary reprojection.

projProjection, default: null

If specified, the union will be performed in this projection. Otherwise it will be performed in a spherical coordinate system.

Examples

Code Editor (JavaScript)

// Define a LinearRing object.
var linearRing = ee.Geometry.LinearRing(
    [[-122.091, 37.420],
     [-122.085, 37.422],
     [-122.080, 37.430]]);

// Apply the dissolve method to the LinearRing object.
var linearRingDissolve = linearRing.dissolve({'maxError': 1});

// Print the result to the console.
print('linearRing.dissolve(...) =', linearRingDissolve);

// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(linearRing,
             {'color': 'black'},
             'Geometry [black]: linearRing');
Map.addLayer(linearRingDissolve,
             {'color': 'red'},
             'Result [red]: linearRing.dissolve');