ee.Geometry.Point.geodesic

  • Setting geodesic to false results in straight edges in the projection, while setting it to true results in edges curved to follow the shortest path on Earth's surface.

  • The Point.geodesic() method returns a Boolean value.

  • The Point.geodesic() method can be applied to a Point object in both JavaScript and Python.

If false, edges are straight in the projection. If true, edges are curved to follow the shortest path on the surface of the Earth.

UsageReturns
Point.geodesic()Boolean
ArgumentTypeDetails
this: geometryGeometry

Examples

Code Editor (JavaScript)

// Define a Point object.
var point = ee.Geometry.Point(-122.082, 37.42);

// Apply the geodesic method to the Point object.
var pointGeodesic = point.geodesic();

// Print the result to the console.
print('point.geodesic(...) =', pointGeodesic);

// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(point,
             {'color': 'black'},
             'Geometry [black]: point');

Python setup

See the Python Environment page for information on the Python API and using geemap for interactive development.

import ee
import geemap.core as geemap

Colab (Python)

# Define a Point object.
point = ee.Geometry.Point(-122.082, 37.42)

# Apply the geodesic method to the Point object.
point_geodesic = point.geodesic()

# Print the result.
display('point.geodesic(...) =', point_geodesic)

# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(point, {'color': 'black'}, 'Geometry [black]: point')
m