Returns the minimum distance between two geometries.
Usage
Returns
Rectangle.distance(right, maxError, proj)
Float
Argument
Type
Details
this: left
Geometry
The geometry used as the left operand of the operation.
right
Geometry
The geometry used as the right operand of the operation.
maxError
ErrorMargin, default: null
The maximum amount of error tolerated when performing any necessary reprojection.
proj
Projection, default: null
The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere.
Examples
Code Editor (JavaScript)
// Define a Rectangle object.
var rectangle = ee.Geometry.Rectangle(-122.09, 37.42, -122.08, 37.43);
// Define other inputs.
var inputGeom = ee.Geometry.Point(-122.090, 37.423);
// Apply the distance method to the Rectangle object.
var rectangleDistance = rectangle.distance({'right': inputGeom, 'maxError': 1});
// Print the result to the console.
print('rectangle.distance(...) =', rectangleDistance);
// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(rectangle,
{'color': 'black'},
'Geometry [black]: rectangle');
Map.addLayer(inputGeom,
{'color': 'blue'},
'Parameter [blue]: inputGeom');