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[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2023-10-06 UTC."],[[["\u003cp\u003e\u003ccode\u003eLinearRing.geodesic()\u003c/code\u003e is a method in Earth Engine that determines whether the edges of a LinearRing object are rendered as straight or curved.\u003c/p\u003e\n"],["\u003cp\u003eIf \u003ccode\u003egeodesic()\u003c/code\u003e returns \u003ccode\u003efalse\u003c/code\u003e, edges appear straight in the projection; if \u003ccode\u003etrue\u003c/code\u003e, edges are curved to follow the shortest path on the Earth's surface (geodesic).\u003c/p\u003e\n"],["\u003cp\u003eThis method can be applied to LinearRing geometries to control their visual representation on the map.\u003c/p\u003e\n"]]],[],null,[]]