ee.Geometry.LineString.convexHull

Returns the convex hull of the given geometry. The convex hull of a single point is the point itself, the convex hull of collinear points is a line, and the convex hull of everything else is a polygon. Note that a degenerate polygon with all vertices on the same line will result in a line segment.

UsageReturns
LineString.convexHull(maxError, proj)Geometry
ArgumentTypeDetails
this: geometryGeometry

Calculates the convex hull of this geometry.

maxErrorErrorMargin, default: null

The maximum amount of error tolerated when performing any necessary reprojection.

projProjection, default: null

The projection in which to perform the operation. If not specified, the operation will be performed in a spherical coordinate system, and linear distances will be in meters on the sphere.

Examples

Code Editor (JavaScript)

// Define a LineString object.
var lineString = ee.Geometry.LineString([[-122.09, 37.42], [-122.08, 37.43]]);

// Apply the convexHull method to the LineString object.
var lineStringConvexHull = lineString.convexHull({'maxError': 1});

// Print the result to the console.
print('lineString.convexHull(...) =', lineStringConvexHull);

// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(lineString,
             {'color': 'black'},
             'Geometry [black]: lineString');
Map.addLayer(lineStringConvexHull,
             {'color': 'red'},
             'Result [red]: lineString.convexHull');