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[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2023-10-06 UTC."],[[["\u003cp\u003eThe \u003ccode\u003egeodesic()\u003c/code\u003e method, when applied to a Rectangle geometry, determines whether the edges of the rectangle are rendered as straight lines or curved lines following the Earth's curvature.\u003c/p\u003e\n"],["\u003cp\u003eIf \u003ccode\u003egeodesic()\u003c/code\u003e returns \u003ccode\u003efalse\u003c/code\u003e, the rectangle edges appear straight on the map projection, while a \u003ccode\u003etrue\u003c/code\u003e value results in curved edges that represent the shortest path on the Earth's surface.\u003c/p\u003e\n"],["\u003cp\u003eThis method is accessible for Rectangle geometries in Earth Engine and can be used in both JavaScript and Python environments.\u003c/p\u003e\n"],["\u003cp\u003eExamples demonstrate how to utilize the \u003ccode\u003egeodesic()\u003c/code\u003e method and visualize the results on a map using the Earth Engine API.\u003c/p\u003e\n"]]],[],null,[]]