AI-generated Key Takeaways
-
The
buffermethod returns a geometry buffered by a given distance. -
A positive distance expands the geometry, while a negative distance contracts it.
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The
buffermethod can take optional arguments for maximum error and projection. -
The unit of the distance is meters by default, or the unit of the specified projection.
| Usage | Returns |
|---|---|
Polygon.buffer(distance, maxError, proj) | Geometry |
| Argument | Type | Details |
|---|---|---|
this: geometry | Geometry | The geometry being buffered. |
distance | Float | The distance of the buffering, which may be negative. If no projection is specified, the unit is meters. Otherwise the unit is in the coordinate system of the projection. |
maxError | ErrorMargin, default: null | The maximum amount of error tolerated when approximating the buffering circle and performing any necessary reprojection. If unspecified, defaults to 1% of the distance. |
proj | Projection, default: null | If specified, the buffering will be performed in this projection and the distance will be interpreted as units of the coordinate system of this projection. Otherwise the distance is interpereted as meters and the buffering is performed in a spherical coordinate system. |
Examples
Code Editor (JavaScript)
// Define a Polygon object. var polygon = ee.Geometry.Polygon( [[[-122.092, 37.424], [-122.086, 37.418], [-122.079, 37.425], [-122.085, 37.423]]]); // Apply the buffer method to the Polygon object. var polygonBuffer = polygon.buffer({'distance': 100}); // Print the result to the console. print('polygon.buffer(...) =', polygonBuffer); // Display relevant geometries on the map. Map.setCenter(-122.085, 37.422, 15); Map.addLayer(polygon, {'color': 'black'}, 'Geometry [black]: polygon'); Map.addLayer(polygonBuffer, {'color': 'red'}, 'Result [red]: polygon.buffer');
import ee import geemap.core as geemap
Colab (Python)
# Define a Polygon object. polygon = ee.Geometry.Polygon([[ [-122.092, 37.424], [-122.086, 37.418], [-122.079, 37.425], [-122.085, 37.423], ]]) # Apply the buffer method to the Polygon object. polygon_buffer = polygon.buffer(distance=100) # Print the result. display('polygon.buffer(...) =', polygon_buffer) # Display relevant geometries on the map. m = geemap.Map() m.set_center(-122.085, 37.422, 15) m.add_layer(polygon, {'color': 'black'}, 'Geometry [black]: polygon') m.add_layer(polygon_buffer, {'color': 'red'}, 'Result [red]: polygon.buffer') m