ee.Image.cumulativeCost

Computes a cumulative cost map based on an image containing costs to traverse each pixel and an image containing source locations.

UsageReturns
Image.cumulativeCost(source, maxDistance, geodeticDistance)Image
ArgumentTypeDetails
this: costImage

A single-band image representing the cost to traverse each pixel. Masked pixels can't be traversed.

sourceImage

A single-band image representing the sources. A pixel value different from 0 defines a source pixel.

maxDistanceFloat

Maximum distance for computation, in meters.

geodeticDistanceBoolean, default: true

If true, geodetic distance along the curved surface is used, assuming a spherical Earth of radius 6378137.0. If false, euclidean distance in the 2D plane of the map projection is used (faster, but less accurate).

Examples

JavaScript

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Python

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