[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2025-07-08。"],[[["`ee.Geometry.Polygon` constructs a polygon geometry in Earth Engine, accepting coordinates, projection, geodesic, max error, and even/odd parameters for customization."],["Input coordinates can be provided as GeoJSON 'Polygon' format, a list of `ee.Geometry.LinearRing` objects, or a list of coordinate pairs for the boundary."],["By default, the projection is derived from inputs (numbers assumed as EPSG:4326), edges are straight unless `geodesic` is true, and interiors are determined using the even/odd rule."],["Optional parameters allow for specifying projection, geodesic behavior, maximum error for reprojection, and even/odd rule for polygon interiors."],["Conveniently, polygons can be created with a single LinearRing using varargs for providing coordinate pairs in EPSG:4326."]]],["This describes the `ee.Geometry.Polygon` constructor, which creates a polygon geometry. Key actions include defining polygon boundaries using a list of rings (in GeoJSON format, as `ee.Geometry.LinearRing` objects, or coordinate pairs). The constructor accepts optional parameters: `proj` (projection), `geodesic` (edge curvature), `maxError` (reprojection error), and `evenOdd` (interior rule). Default values are provided if the parameters are omitted, and the input arguments dictate them.\n"]]