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Dernière mise à jour le 2025/07/26 (UTC).
[[["Facile à comprendre","easyToUnderstand","thumb-up"],["J'ai pu résoudre mon problème","solvedMyProblem","thumb-up"],["Autre","otherUp","thumb-up"]],[["Il n'y a pas l'information dont j'ai besoin","missingTheInformationINeed","thumb-down"],["Trop compliqué/Trop d'étapes","tooComplicatedTooManySteps","thumb-down"],["Obsolète","outOfDate","thumb-down"],["Problème de traduction","translationIssue","thumb-down"],["Mauvais exemple/Erreur de code","samplesCodeIssue","thumb-down"],["Autre","otherDown","thumb-down"]],["Dernière mise à jour le 2025/07/26 (UTC)."],[[["\u003cp\u003e\u003ccode\u003eArray.bitwiseAnd()\u003c/code\u003e calculates the bitwise AND of two input arrays element-by-element.\u003c/p\u003e\n"],["\u003cp\u003eIt accepts two arrays, \u003ccode\u003eleft\u003c/code\u003e and \u003ccode\u003eright\u003c/code\u003e, as input and returns a new array with the results.\u003c/p\u003e\n"],["\u003cp\u003eThe function supports various data types and array structures, including empty arrays and multi-dimensional arrays.\u003c/p\u003e\n"],["\u003cp\u003eThe bitwise AND operation is performed on corresponding elements of the input arrays, aligning them by index.\u003c/p\u003e\n"],["\u003cp\u003eRefer to the examples for demonstrations of the function's behavior with different input values and array configurations.\u003c/p\u003e\n"]]],[],null,["# ee.Array.bitwiseAnd\n\nOn an element-wise basis, calculates the bitwise AND of the input values.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|---------------------------|---------|\n| Array.bitwiseAnd`(right)` | Array |\n\n| Argument | Type | Details |\n|--------------|-------|-----------------------|\n| this: `left` | Array | The left-hand value. |\n| `right` | Array | The right-hand value. |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\nvar empty = ee.Array([], ee.PixelType.int8());\nprint(empty.bitwiseAnd(empty)); // []\n\nprint(ee.Array(0).bitwiseAnd(ee.Array(0))); // 0\nprint(ee.Array(0).bitwiseAnd(ee.Array(1))); // 0\nprint(ee.Array(1).bitwiseAnd(ee.Array(0))); // 0\nprint(ee.Array(1).bitwiseAnd(ee.Array(1))); // 1\nprint(ee.Array(0xFF).bitwiseAnd(ee.Array(0xFFFF))); // 255\nprint(ee.Array(0xFFFF).bitwiseAnd(ee.Array(0xFF))); // 255\n\nprint(ee.Array(-1).bitwiseAnd(ee.Array(0xFF))); // 255\nprint(ee.Array(-1).bitwiseAnd(ee.Array(-2))); // -2\n\nprint(ee.Array([6, 6]).bitwiseAnd(ee.Array([1, 11]))); // [0,2]\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\nempty = ee.Array([], ee.PixelType.int8())\ndisplay(empty.bitwiseAnd(empty)) # []\n\ndisplay(ee.Array(0).bitwiseAnd(ee.Array(0))) # 0\ndisplay(ee.Array(0).bitwiseAnd(ee.Array(1))) # 0\ndisplay(ee.Array(1).bitwiseAnd(ee.Array(0))) # 0\ndisplay(ee.Array(1).bitwiseAnd(ee.Array(1))) # 1\ndisplay(ee.Array(0xFF).bitwiseAnd(ee.Array(0xFFFF))) # 255\ndisplay(ee.Array(0xFFFF).bitwiseAnd(ee.Array(0xFF))) # 255\n\ndisplay(ee.Array(-1).bitwiseAnd(ee.Array(0xFF))) # 255\ndisplay(ee.Array(-1).bitwiseAnd(ee.Array(-2))) # -2\n\ndisplay(ee.Array([6, 6]).bitwiseAnd(ee.Array([1, 11]))) # [0, 2]\n```"]]