ee.Terrain.hillshade

Calcule un simple ombrage à partir d'un MNT.

UtilisationRenvoie
ee.Terrain.hillshade(input, azimuth, elevation)Image
ArgumentTypeDétails
inputImageImage d'altitude, en mètres.
azimuthFloat, valeur par défaut : 270Azimut d'éclairement en degrés à partir du nord.
elevationFlottant, par défaut : 45Élévation de l'éclairage en degrés.

Exemples

Éditeur de code (JavaScript)

// Demonstrate ee.Terrain functions with single-image and collection DEMs.

// DEMs in Earth Engine are often distributed as single images per asset
// (e.g., NASA/NASADEM_HGT/001) or as collections of tiled images that need
// to be mosaicked (e.g., COPERNICUS/DEM/GLO30). Terrain analysis functions
// compute values based on neighboring pixels, so care must be taken to
// select and prepare DEM inputs appropriately.

// 1. Single DEM image asset.
// Assets like NASADEM are presented as single images covering large areas.
// They generally have a single projection and can be used in terrain analysis
// with no preprocessing.
var nasadem = ee.Image('NASA/NASADEM_HGT/001').select('elevation');

// Calculate hillshade: grayscale values representing illumination.
var nasademHillshade = ee.Terrain.hillshade(nasadem);

// Visualization parameters.
var elevationVis = {
  min: 0.0,
  max: 3000.0,
  palette:
      ['333399', '00a2e5', '55dd77', 'ffff99', 'aa926b', 'aa928d', 'ffffff']
};
var hillshadeVis = {min: 150.0, max: 255.0};

// Display layers.
Map.setCenter(-121.603, 47.702, 9);
Map.addLayer(nasadem, elevationVis, 'NASADEM Elevation', false);
Map.addLayer(nasademHillshade, hillshadeVis, 'NASADEM Hillshade');

// 2. Mosaicked DEM ImageCollection asset.
// In contrast to single-image assets like NASADEM, some DEMs like GLO30 are
// provided as a collection of images that need to be mosaicked before use.
// We use this mosaicked DEM for the terrain calculations below.
var glo30collection = ee.ImageCollection('COPERNICUS/DEM/GLO30');

// When mosaicking a DEM collection that will be used for terrain analysis,
// it is best practice to set the mosaic's default projection to the native
// projection of the DEM tiles. If you don't, Earth Engine's default
// projection for mosaics (EPSG:4326 at 1-degree scale) is used, which is
// often too coarse for analysis and can lead to resampling artifacts if
// the result is reprojected to a different CRS during computation.
// See:
// https://developers.google.com/earth-engine/guides/projections#reprojecting
var glo30Proj = glo30collection.first().projection();
var glo30Image =
    glo30collection.select('DEM').mosaic().setDefaultProjection(glo30Proj);

// Calculate hillshade.
var glo30Hillshade = ee.Terrain.hillshade(glo30Image);

// Display layers.
Map.addLayer(glo30Image, elevationVis, 'GLO30 Elevation', false);
Map.addLayer(glo30Hillshade, hillshadeVis, 'GLO30 Hillshade');

Configuration de Python

Consultez la page Environnement Python pour en savoir plus sur l'API Python et sur l'utilisation de geemap pour le développement interactif.

import ee
import geemap.core as geemap

Colab (Python)

# Demonstrate ee.Terrain functions with single-image and collection DEMs.

# DEMs in Earth Engine are often distributed as single images per asset
# (e.g., NASA/NASADEM_HGT/001) or as collections of tiled images that need
# to be mosaicked (e.g., COPERNICUS/DEM/GLO30). Terrain analysis functions
# compute values based on neighboring pixels, so care must be taken to
# select and prepare DEM inputs appropriately.

# 1. Single DEM image asset.
# Assets like NASADEM are presented as single images covering large areas.
# They generally have a single projection and can be used in terrain analysis
# with no preprocessing.
nasadem = ee.Image('NASA/NASADEM_HGT/001').select('elevation')

# Calculate hillshade: grayscale values representing illumination.
nasadem_hillshade = ee.Terrain.hillshade(nasadem)

# Visualization parameters.
elevation_vis = {
    'min': 0.0,
    'max': 3000.0,
    'palette': [
        '333399',
        '00a2e5',
        '55dd77',
        'ffff99',
        'aa926b',
        'aa928d',
        'ffffff',
    ],
}
hillshade_vis = {'min': 150.0, 'max': 255.0}

# Display layers.
m = geemap.Map()
m.set_center(-121.603, 47.702, 9)
m.add_layer(nasadem, elevation_vis, 'NASADEM Elevation', False)
m.add_layer(nasadem_hillshade, hillshade_vis, 'NASADEM Hillshade')

# 2. Mosaicked DEM ImageCollection asset.
# In contrast to single-image assets like NASADEM, some DEMs like GLO30 are
# provided as a collection of images that need to be mosaicked before use.
# We use this mosaicked DEM for the terrain calculations below.
glo30_collection = ee.ImageCollection('COPERNICUS/DEM/GLO30')

# When mosaicking a DEM collection that will be used for terrain analysis,
# it is best practice to set the mosaic's default projection to the native
# projection of the DEM tiles. If you don't, Earth Engine's default
# projection for mosaics (EPSG:4326 at 1-degree scale) is used, which is
# often too coarse for analysis and can lead to resampling artifacts if
# the result is reprojected to a different CRS during computation.
# See:
# https://developers.google.com/earth-engine/guides/projections#reprojecting
glo30_proj = glo30_collection.first().projection()
glo30_image = (
    glo30_collection.select('DEM').mosaic().setDefaultProjection(glo30_proj)
)

# Calculate hillshade.
glo30_hillshade = ee.Terrain.hillshade(glo30_image)

# Display layers.
m.add_layer(glo30_image, elevation_vis, 'GLO30 Elevation', False)
m.add_layer(glo30_hillshade, hillshade_vis, 'GLO30 Hillshade')
m