[[["이해하기 쉬움","easyToUnderstand","thumb-up"],["문제가 해결됨","solvedMyProblem","thumb-up"],["기타","otherUp","thumb-up"]],[["필요한 정보가 없음","missingTheInformationINeed","thumb-down"],["너무 복잡함/단계 수가 너무 많음","tooComplicatedTooManySteps","thumb-down"],["오래됨","outOfDate","thumb-down"],["번역 문제","translationIssue","thumb-down"],["샘플/코드 문제","samplesCodeIssue","thumb-down"],["기타","otherDown","thumb-down"]],["최종 업데이트: 2025-07-26(UTC)"],[],["The `dissolve` method unions geometries, leaving single geometries unchanged and handling multi-geometries. It takes an optional `maxError` argument, controlling reprojection error tolerance, and a `proj` argument to specify the output projection, defaulting to spherical. The method is applied to a geometry object (`LinearRing` in the examples). It is shown in both javascript and python examples, with visual output of before and after on a map.\n"]]