Ankündigung: Alle nicht kommerziellen Projekte, die vor dem 15. April 2025 für die Nutzung der Earth Engine registriert wurden, müssen die Berechtigung zur nicht kommerziellen Nutzung bestätigen, um weiterhin auf die Earth Engine zugreifen zu können.
[[["Leicht verständlich","easyToUnderstand","thumb-up"],["Mein Problem wurde gelöst","solvedMyProblem","thumb-up"],["Sonstiges","otherUp","thumb-up"]],[["Benötigte Informationen nicht gefunden","missingTheInformationINeed","thumb-down"],["Zu umständlich/zu viele Schritte","tooComplicatedTooManySteps","thumb-down"],["Nicht mehr aktuell","outOfDate","thumb-down"],["Problem mit der Übersetzung","translationIssue","thumb-down"],["Problem mit Beispielen/Code","samplesCodeIssue","thumb-down"],["Sonstiges","otherDown","thumb-down"]],["Zuletzt aktualisiert: 2025-07-26 (UTC)."],[[["\u003cp\u003e\u003ccode\u003eArray.bitwiseAnd()\u003c/code\u003e calculates the bitwise AND of two input arrays element-by-element.\u003c/p\u003e\n"],["\u003cp\u003eIt accepts two arrays, \u003ccode\u003eleft\u003c/code\u003e and \u003ccode\u003eright\u003c/code\u003e, as input and returns a new array with the results.\u003c/p\u003e\n"],["\u003cp\u003eThe function supports various data types and array structures, including empty arrays and multi-dimensional arrays.\u003c/p\u003e\n"],["\u003cp\u003eThe bitwise AND operation is performed on corresponding elements of the input arrays, aligning them by index.\u003c/p\u003e\n"],["\u003cp\u003eRefer to the examples for demonstrations of the function's behavior with different input values and array configurations.\u003c/p\u003e\n"]]],[],null,["# ee.Array.bitwiseAnd\n\nOn an element-wise basis, calculates the bitwise AND of the input values.\n\n\u003cbr /\u003e\n\n| Usage | Returns |\n|---------------------------|---------|\n| Array.bitwiseAnd`(right)` | Array |\n\n| Argument | Type | Details |\n|--------------|-------|-----------------------|\n| this: `left` | Array | The left-hand value. |\n| `right` | Array | The right-hand value. |\n\nExamples\n--------\n\n### Code Editor (JavaScript)\n\n```javascript\nvar empty = ee.Array([], ee.PixelType.int8());\nprint(empty.bitwiseAnd(empty)); // []\n\nprint(ee.Array(0).bitwiseAnd(ee.Array(0))); // 0\nprint(ee.Array(0).bitwiseAnd(ee.Array(1))); // 0\nprint(ee.Array(1).bitwiseAnd(ee.Array(0))); // 0\nprint(ee.Array(1).bitwiseAnd(ee.Array(1))); // 1\nprint(ee.Array(0xFF).bitwiseAnd(ee.Array(0xFFFF))); // 255\nprint(ee.Array(0xFFFF).bitwiseAnd(ee.Array(0xFF))); // 255\n\nprint(ee.Array(-1).bitwiseAnd(ee.Array(0xFF))); // 255\nprint(ee.Array(-1).bitwiseAnd(ee.Array(-2))); // -2\n\nprint(ee.Array([6, 6]).bitwiseAnd(ee.Array([1, 11]))); // [0,2]\n```\nPython setup\n\nSee the [Python Environment](/earth-engine/guides/python_install) page for information on the Python API and using\n`geemap` for interactive development. \n\n```python\nimport ee\nimport geemap.core as geemap\n```\n\n### Colab (Python)\n\n```python\nempty = ee.Array([], ee.PixelType.int8())\ndisplay(empty.bitwiseAnd(empty)) # []\n\ndisplay(ee.Array(0).bitwiseAnd(ee.Array(0))) # 0\ndisplay(ee.Array(0).bitwiseAnd(ee.Array(1))) # 0\ndisplay(ee.Array(1).bitwiseAnd(ee.Array(0))) # 0\ndisplay(ee.Array(1).bitwiseAnd(ee.Array(1))) # 1\ndisplay(ee.Array(0xFF).bitwiseAnd(ee.Array(0xFFFF))) # 255\ndisplay(ee.Array(0xFFFF).bitwiseAnd(ee.Array(0xFF))) # 255\n\ndisplay(ee.Array(-1).bitwiseAnd(ee.Array(0xFF))) # 255\ndisplay(ee.Array(-1).bitwiseAnd(ee.Array(-2))) # -2\n\ndisplay(ee.Array([6, 6]).bitwiseAnd(ee.Array([1, 11]))) # [0, 2]\n```"]]