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ee.Terrain.products
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Calcola la pendenza, l'orientamento e un'ombreggiatura semplice da un DEM del terreno.
Prevede un'immagine contenente una singola banda di elevazione, misurata in metri, o, se sono presenti più bande, una denominata "elevation". Aggiunge bande di output denominate "pendenza" e "aspetto" misurate in gradi, oltre a una banda di output di byte senza segno denominata "ombreggiatura" per la visualizzazione. Tutte le altre bande e i metadati vengono copiati dall'immagine di input. Il gradiente locale viene calcolato utilizzando i vicini a 4 connessioni di ogni pixel, quindi i valori mancanti si verificano attorno ai bordi di un'immagine.
Utilizzo Restituisce ee.Terrain.products(input)Immagine
Argomento Tipo Dettagli inputImmagine Un'immagine dell'elevazione, in metri.
Esempi
Editor di codice (JavaScript)
// Demonstrate ee.Terrain functions with single-image and collection DEMs.
// DEMs in Earth Engine are often distributed as single images per asset
// (e.g., NASA/NASADEM_HGT/001) or as collections of tiled images that need
// to be mosaicked (e.g., COPERNICUS/DEM/GLO30). Terrain analysis functions
// compute values based on neighboring pixels, so care must be taken to
// select and prepare DEM inputs appropriately.
// 1. Single DEM image asset.
// Assets like NASADEM are presented as single images covering large areas.
// They generally have a single projection and can be used in terrain analysis
// with no preprocessing.
var nasadem = ee . Image ( 'NASA/NASADEM_HGT/001' ). select ( 'elevation' );
// Calculate slope, aspect, and hillshade simultaneously using products().
var nasademProducts = ee . Terrain . products ( nasadem );
// Visualization parameters.
var elevationVis = {
min : 0.0 ,
max : 3000.0 ,
palette :
[ '333399' , '00a2e5' , '55dd77' , 'ffff99' , 'aa926b' , 'aa928d' , 'ffffff' ]
};
var slopeVis = { min : 0.0 , max : 60.0 };
var aspectVis = { min : 0.0 , max : 359.99 };
var hillshadeVis = { min : 150.0 , max : 255.0 };
// Display layers.
Map . setCenter ( - 121.603 , 47.702 , 9 );
Map . addLayer ( nasadem , elevationVis , 'NASADEM Elevation' , false );
Map . addLayer ( nasademProducts . select ( 'slope' ), slopeVis , 'NASADEM Slope' );
Map . addLayer ( nasademProducts . select ( 'aspect' ), aspectVis , 'NASADEM Aspect' );
Map . addLayer (
nasademProducts . select ( 'hillshade' ), hillshadeVis , 'NASADEM Hillshade' );
// 2. Mosaicked DEM ImageCollection asset.
// In contrast to single-image assets like NASADEM, some DEMs like GLO30 are
// provided as a collection of images that need to be mosaicked before use.
// We use this mosaicked DEM for the terrain calculations below.
var glo30collection = ee . ImageCollection ( 'COPERNICUS/DEM/GLO30' );
// When mosaicking a DEM collection that will be used for terrain analysis,
// it is best practice to set the mosaic's default projection to the native
// projection of the DEM tiles. If you don't, Earth Engine's default
// projection for mosaics (EPSG:4326 at 1-degree scale) is used, which is
// often too coarse for analysis and can lead to resampling artifacts if
// the result is reprojected to a different CRS during computation.
// See:
// https://developers.google.com/earth-engine/guides/projections#reprojecting
var glo30Proj = glo30collection . first (). projection ();
var glo30Image =
glo30collection . select ( 'DEM' ). mosaic (). setDefaultProjection ( glo30Proj );
// Calculate slope, aspect, and hillshade simultaneously using products().
var glo30Products = ee . Terrain . products ( glo30Image );
// Display layers.
Map . addLayer ( glo30Image , elevationVis , 'GLO30 Elevation' , false );
Map . addLayer ( glo30Products . select ( 'slope' ), slopeVis , 'GLO30 Slope' );
Map . addLayer ( glo30Products . select ( 'aspect' ), aspectVis , 'GLO30 Aspect' );
Map . addLayer (
glo30Products . select ( 'hillshade' ), hillshadeVis , 'GLO30 Hillshade' );
Configurazione di Python
Consulta la pagina
Ambiente Python per informazioni sull'API Python e sull'utilizzo di
geemap per lo sviluppo interattivo.
import ee
import geemap.core as geemap
Colab (Python)
# Demonstrate ee.Terrain functions with single-image and collection DEMs.
# DEMs in Earth Engine are often distributed as single images per asset
# (e.g., NASA/NASADEM_HGT/001) or as collections of tiled images that need
# to be mosaicked (e.g., COPERNICUS/DEM/GLO30). Terrain analysis functions
# compute values based on neighboring pixels, so care must be taken to
# select and prepare DEM inputs appropriately.
# 1. Single DEM image asset.
# Assets like NASADEM are presented as single images covering large areas.
# They generally have a single projection and can be used in terrain analysis
# with no preprocessing.
nasadem = ee . Image ( 'NASA/NASADEM_HGT/001' ) . select ( 'elevation' )
# Calculate slope, aspect, and hillshade simultaneously using products().
nasadem_products = ee . Terrain . products ( nasadem )
# Visualization parameters.
elevation_vis = {
'min' : 0.0 ,
'max' : 3000.0 ,
'palette' : [
'333399' ,
'00a2e5' ,
'55dd77' ,
'ffff99' ,
'aa926b' ,
'aa928d' ,
'ffffff' ,
],
}
slope_vis = { 'min' : 0.0 , 'max' : 60.0 }
aspect_vis = { 'min' : 0.0 , 'max' : 359.99 }
hillshade_vis = { 'min' : 150.0 , 'max' : 255.0 }
# Display layers.
m = geemap . Map ()
m . set_center ( - 121.603 , 47.702 , 9 )
m . add_layer ( nasadem , elevation_vis , 'NASADEM Elevation' , False )
m . add_layer ( nasadem_products . select ( 'slope' ), slope_vis , 'NASADEM Slope' )
m . add_layer ( nasadem_products . select ( 'aspect' ), aspect_vis , 'NASADEM Aspect' )
m . add_layer (
nasadem_products . select ( 'hillshade' ), hillshade_vis , 'NASADEM Hillshade'
)
# 2. Mosaicked DEM ImageCollection asset.
# In contrast to single-image assets like NASADEM, some DEMs like GLO30 are
# provided as a collection of images that need to be mosaicked before use.
# We use this mosaicked DEM for the terrain calculations below.
glo30_collection = ee . ImageCollection ( 'COPERNICUS/DEM/GLO30' )
# When mosaicking a DEM collection that will be used for terrain analysis,
# it is best practice to set the mosaic's default projection to the native
# projection of the DEM tiles. If you don't, Earth Engine's default
# projection for mosaics (EPSG:4326 at 1-degree scale) is used, which is
# often too coarse for analysis and can lead to resampling artifacts if
# the result is reprojected to a different CRS during computation.
# See:
# https://developers.google.com/earth-engine/guides/projections#reprojecting
glo30_proj = glo30_collection . first () . projection ()
glo30_image = (
glo30_collection . select ( 'DEM' ) . mosaic () . setDefaultProjection ( glo30_proj )
)
# Calculate slope, aspect, and hillshade simultaneously using products().
glo30_products = ee . Terrain . products ( glo30_image )
# Display layers.
m . add_layer ( glo30_image , elevation_vis , 'GLO30 Elevation' , False )
m . add_layer ( glo30_products . select ( 'slope' ), slope_vis , 'GLO30 Slope' )
m . add_layer ( glo30_products . select ( 'aspect' ), aspect_vis , 'GLO30 Aspect' )
m . add_layer (
glo30_products . select ( 'hillshade' ), hillshade_vis , 'GLO30 Hillshade'
)
m
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Ultimo aggiornamento 2026-04-29 UTC.
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