ee.Terrain.hillshade

Tính toán một bóng đổ đơn giản từ DEM.

Cách sử dụngGiá trị trả về
ee.Terrain.hillshade(input, azimuth, elevation)Hình ảnh
Đối sốLoạiThông tin chi tiết
inputHình ảnhHình ảnh độ cao, tính bằng mét.
azimuthĐộ chính xác đơn, mặc định: 270Phương vị chiếu sáng tính bằng độ từ hướng bắc.
elevationĐộ chính xác đơn, mặc định: 45Độ cao chiếu sáng tính bằng độ.

Ví dụ

Trình soạn thảo mã (JavaScript)

// Demonstrate ee.Terrain functions with single-image and collection DEMs.

// DEMs in Earth Engine are often distributed as single images per asset
// (e.g., NASA/NASADEM_HGT/001) or as collections of tiled images that need
// to be mosaicked (e.g., COPERNICUS/DEM/GLO30). Terrain analysis functions
// compute values based on neighboring pixels, so care must be taken to
// select and prepare DEM inputs appropriately.

// 1. Single DEM image asset.
// Assets like NASADEM are presented as single images covering large areas.
// They generally have a single projection and can be used in terrain analysis
// with no preprocessing.
var nasadem = ee.Image('NASA/NASADEM_HGT/001').select('elevation');

// Calculate hillshade: grayscale values representing illumination.
var nasademHillshade = ee.Terrain.hillshade(nasadem);

// Visualization parameters.
var elevationVis = {
  min: 0.0,
  max: 3000.0,
  palette:
      ['333399', '00a2e5', '55dd77', 'ffff99', 'aa926b', 'aa928d', 'ffffff']
};
var hillshadeVis = {min: 150.0, max: 255.0};

// Display layers.
Map.setCenter(-121.603, 47.702, 9);
Map.addLayer(nasadem, elevationVis, 'NASADEM Elevation', false);
Map.addLayer(nasademHillshade, hillshadeVis, 'NASADEM Hillshade');

// 2. Mosaicked DEM ImageCollection asset.
// In contrast to single-image assets like NASADEM, some DEMs like GLO30 are
// provided as a collection of images that need to be mosaicked before use.
// We use this mosaicked DEM for the terrain calculations below.
var glo30collection = ee.ImageCollection('COPERNICUS/DEM/GLO30');

// When mosaicking a DEM collection that will be used for terrain analysis,
// it is best practice to set the mosaic's default projection to the native
// projection of the DEM tiles. If you don't, Earth Engine's default
// projection for mosaics (EPSG:4326 at 1-degree scale) is used, which is
// often too coarse for analysis and can lead to resampling artifacts if
// the result is reprojected to a different CRS during computation.
// See:
// https://developers.google.com/earth-engine/guides/projections#reprojecting
var glo30Proj = glo30collection.first().projection();
var glo30Image =
    glo30collection.select('DEM').mosaic().setDefaultProjection(glo30Proj);

// Calculate hillshade.
var glo30Hillshade = ee.Terrain.hillshade(glo30Image);

// Display layers.
Map.addLayer(glo30Image, elevationVis, 'GLO30 Elevation', false);
Map.addLayer(glo30Hillshade, hillshadeVis, 'GLO30 Hillshade');

Thiết lập Python

Hãy xem trang Môi trường Python để biết thông tin về API Python và cách sử dụng geemap cho quá trình phát triển tương tác.

import ee
import geemap.core as geemap

Colab (Python)

# Demonstrate ee.Terrain functions with single-image and collection DEMs.

# DEMs in Earth Engine are often distributed as single images per asset
# (e.g., NASA/NASADEM_HGT/001) or as collections of tiled images that need
# to be mosaicked (e.g., COPERNICUS/DEM/GLO30). Terrain analysis functions
# compute values based on neighboring pixels, so care must be taken to
# select and prepare DEM inputs appropriately.

# 1. Single DEM image asset.
# Assets like NASADEM are presented as single images covering large areas.
# They generally have a single projection and can be used in terrain analysis
# with no preprocessing.
nasadem = ee.Image('NASA/NASADEM_HGT/001').select('elevation')

# Calculate hillshade: grayscale values representing illumination.
nasadem_hillshade = ee.Terrain.hillshade(nasadem)

# Visualization parameters.
elevation_vis = {
    'min': 0.0,
    'max': 3000.0,
    'palette': [
        '333399',
        '00a2e5',
        '55dd77',
        'ffff99',
        'aa926b',
        'aa928d',
        'ffffff',
    ],
}
hillshade_vis = {'min': 150.0, 'max': 255.0}

# Display layers.
m = geemap.Map()
m.set_center(-121.603, 47.702, 9)
m.add_layer(nasadem, elevation_vis, 'NASADEM Elevation', False)
m.add_layer(nasadem_hillshade, hillshade_vis, 'NASADEM Hillshade')

# 2. Mosaicked DEM ImageCollection asset.
# In contrast to single-image assets like NASADEM, some DEMs like GLO30 are
# provided as a collection of images that need to be mosaicked before use.
# We use this mosaicked DEM for the terrain calculations below.
glo30_collection = ee.ImageCollection('COPERNICUS/DEM/GLO30')

# When mosaicking a DEM collection that will be used for terrain analysis,
# it is best practice to set the mosaic's default projection to the native
# projection of the DEM tiles. If you don't, Earth Engine's default
# projection for mosaics (EPSG:4326 at 1-degree scale) is used, which is
# often too coarse for analysis and can lead to resampling artifacts if
# the result is reprojected to a different CRS during computation.
# See:
# https://developers.google.com/earth-engine/guides/projections#reprojecting
glo30_proj = glo30_collection.first().projection()
glo30_image = (
    glo30_collection.select('DEM').mosaic().setDefaultProjection(glo30_proj)
)

# Calculate hillshade.
glo30_hillshade = ee.Terrain.hillshade(glo30_image)

# Display layers.
m.add_layer(glo30_image, elevation_vis, 'GLO30 Elevation', False)
m.add_layer(glo30_hillshade, hillshade_vis, 'GLO30 Hillshade')
m