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ee.Terrain.hillshade
Koleksiyonlar ile düzeninizi koruyun
İçeriği tercihlerinize göre kaydedin ve kategorilere ayırın.
DEM'den basit bir tepe gölgesi hesaplar.
Kullanım İadeler ee.Terrain.hillshade(input, azimuth , elevation )Resim
Bağımsız Değişken Tür Ayrıntılar inputResim Metre cinsinden bir yükseklik resmi. azimuthOndalık sayı, varsayılan: 270 Kuzeyden itibaren derece cinsinden aydınlatma azimutu. elevationOndalık sayı, varsayılan: 45 Aydınlatma yüksekliği (derece cinsinden).
Örnekler
Kod Düzenleyici (JavaScript)
// Demonstrate ee.Terrain functions with single-image and collection DEMs.
// DEMs in Earth Engine are often distributed as single images per asset
// (e.g., NASA/NASADEM_HGT/001) or as collections of tiled images that need
// to be mosaicked (e.g., COPERNICUS/DEM/GLO30). Terrain analysis functions
// compute values based on neighboring pixels, so care must be taken to
// select and prepare DEM inputs appropriately.
// 1. Single DEM image asset.
// Assets like NASADEM are presented as single images covering large areas.
// They generally have a single projection and can be used in terrain analysis
// with no preprocessing.
var nasadem = ee . Image ( 'NASA/NASADEM_HGT/001' ). select ( 'elevation' );
// Calculate hillshade: grayscale values representing illumination.
var nasademHillshade = ee . Terrain . hillshade ( nasadem );
// Visualization parameters.
var elevationVis = {
min : 0.0 ,
max : 3000.0 ,
palette :
[ '333399' , '00a2e5' , '55dd77' , 'ffff99' , 'aa926b' , 'aa928d' , 'ffffff' ]
};
var hillshadeVis = { min : 150.0 , max : 255.0 };
// Display layers.
Map . setCenter ( - 121.603 , 47.702 , 9 );
Map . addLayer ( nasadem , elevationVis , 'NASADEM Elevation' , false );
Map . addLayer ( nasademHillshade , hillshadeVis , 'NASADEM Hillshade' );
// 2. Mosaicked DEM ImageCollection asset.
// In contrast to single-image assets like NASADEM, some DEMs like GLO30 are
// provided as a collection of images that need to be mosaicked before use.
// We use this mosaicked DEM for the terrain calculations below.
var glo30collection = ee . ImageCollection ( 'COPERNICUS/DEM/GLO30' );
// When mosaicking a DEM collection that will be used for terrain analysis,
// it is best practice to set the mosaic's default projection to the native
// projection of the DEM tiles. If you don't, Earth Engine's default
// projection for mosaics (EPSG:4326 at 1-degree scale) is used, which is
// often too coarse for analysis and can lead to resampling artifacts if
// the result is reprojected to a different CRS during computation.
// See:
// https://developers.google.com/earth-engine/guides/projections#reprojecting
var glo30Proj = glo30collection . first (). projection ();
var glo30Image =
glo30collection . select ( 'DEM' ). mosaic (). setDefaultProjection ( glo30Proj );
// Calculate hillshade.
var glo30Hillshade = ee . Terrain . hillshade ( glo30Image );
// Display layers.
Map . addLayer ( glo30Image , elevationVis , 'GLO30 Elevation' , false );
Map . addLayer ( glo30Hillshade , hillshadeVis , 'GLO30 Hillshade' );
Python kurulumu
Python API'si ve etkileşimli geliştirme için geemap kullanımı hakkında bilgi edinmek üzere
Python Ortamı sayfasına bakın.
import ee
import geemap.core as geemap
Colab (Python)
# Demonstrate ee.Terrain functions with single-image and collection DEMs.
# DEMs in Earth Engine are often distributed as single images per asset
# (e.g., NASA/NASADEM_HGT/001) or as collections of tiled images that need
# to be mosaicked (e.g., COPERNICUS/DEM/GLO30). Terrain analysis functions
# compute values based on neighboring pixels, so care must be taken to
# select and prepare DEM inputs appropriately.
# 1. Single DEM image asset.
# Assets like NASADEM are presented as single images covering large areas.
# They generally have a single projection and can be used in terrain analysis
# with no preprocessing.
nasadem = ee . Image ( 'NASA/NASADEM_HGT/001' ) . select ( 'elevation' )
# Calculate hillshade: grayscale values representing illumination.
nasadem_hillshade = ee . Terrain . hillshade ( nasadem )
# Visualization parameters.
elevation_vis = {
'min' : 0.0 ,
'max' : 3000.0 ,
'palette' : [
'333399' ,
'00a2e5' ,
'55dd77' ,
'ffff99' ,
'aa926b' ,
'aa928d' ,
'ffffff' ,
],
}
hillshade_vis = { 'min' : 150.0 , 'max' : 255.0 }
# Display layers.
m = geemap . Map ()
m . set_center ( - 121.603 , 47.702 , 9 )
m . add_layer ( nasadem , elevation_vis , 'NASADEM Elevation' , False )
m . add_layer ( nasadem_hillshade , hillshade_vis , 'NASADEM Hillshade' )
# 2. Mosaicked DEM ImageCollection asset.
# In contrast to single-image assets like NASADEM, some DEMs like GLO30 are
# provided as a collection of images that need to be mosaicked before use.
# We use this mosaicked DEM for the terrain calculations below.
glo30_collection = ee . ImageCollection ( 'COPERNICUS/DEM/GLO30' )
# When mosaicking a DEM collection that will be used for terrain analysis,
# it is best practice to set the mosaic's default projection to the native
# projection of the DEM tiles. If you don't, Earth Engine's default
# projection for mosaics (EPSG:4326 at 1-degree scale) is used, which is
# often too coarse for analysis and can lead to resampling artifacts if
# the result is reprojected to a different CRS during computation.
# See:
# https://developers.google.com/earth-engine/guides/projections#reprojecting
glo30_proj = glo30_collection . first () . projection ()
glo30_image = (
glo30_collection . select ( 'DEM' ) . mosaic () . setDefaultProjection ( glo30_proj )
)
# Calculate hillshade.
glo30_hillshade = ee . Terrain . hillshade ( glo30_image )
# Display layers.
m . add_layer ( glo30_image , elevation_vis , 'GLO30 Elevation' , False )
m . add_layer ( glo30_hillshade , hillshade_vis , 'GLO30 Hillshade' )
m
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Aksi belirtilmediği sürece bu sayfanın içeriği Creative Commons Atıf 4.0 Lisansı altında ve kod örnekleri Apache 2.0 Lisansı altında lisanslanmıştır. Ayrıntılı bilgi için Google Developers Site Politikaları 'na göz atın. Java, Oracle ve/veya satış ortaklarının tescilli ticari markasıdır.
Son güncelleme tarihi: 2026-04-29 UTC.
Bize geri bildirimde bulunmak mı istiyorsunuz?
[[["Anlaması kolay","easyToUnderstand","thumb-up"],["Sorunumu çözdü","solvedMyProblem","thumb-up"],["Diğer","otherUp","thumb-up"]],[["İhtiyacım olan bilgiler yok","missingTheInformationINeed","thumb-down"],["Çok karmaşık / çok fazla adım var","tooComplicatedTooManySteps","thumb-down"],["Güncel değil","outOfDate","thumb-down"],["Çeviri sorunu","translationIssue","thumb-down"],["Örnek veya kod sorunu","samplesCodeIssue","thumb-down"],["Diğer","otherDown","thumb-down"]],["Son güncelleme tarihi: 2026-04-29 UTC."],[],["The core content details how to compute a hillshade from a digital elevation model (DEM) using the `ee.Terrain.hillshade` function. This function takes an elevation image (`input`), an illumination azimuth (`azimuth`, default 270 degrees), and an illumination elevation (`elevation`, default 45 degrees) as arguments, and it returns a hillshade image. The examples showcase using elevation data, multiplying it by an exaggeration factor, then applying the function to produce the final hillshade image.\n"]]