Annuncio: tutti i progetti non commerciali registrati per l'utilizzo di Earth Engine prima del 15 aprile 2025 devono verificare l'idoneità non commerciale per mantenere l'accesso a Earth Engine.
[[["Facile da capire","easyToUnderstand","thumb-up"],["Il problema è stato risolto","solvedMyProblem","thumb-up"],["Altra","otherUp","thumb-up"]],[["Mancano le informazioni di cui ho bisogno","missingTheInformationINeed","thumb-down"],["Troppo complicato/troppi passaggi","tooComplicatedTooManySteps","thumb-down"],["Obsoleti","outOfDate","thumb-down"],["Problema di traduzione","translationIssue","thumb-down"],["Problema relativo a esempi/codice","samplesCodeIssue","thumb-down"],["Altra","otherDown","thumb-down"]],["Ultimo aggiornamento 2025-07-26 UTC."],[[["`number.double()` explicitly converts a number to a 64-bit floating-point representation in Earth Engine."],["This function is primarily used to ensure numerical values are treated as doubles within Earth Engine computations."],["Usage involves calling `double()` on an existing `ee.Number` object, resulting in a new `ee.Number` with the double-precision value."]]],["The `double()` method casts a given `Number` to a 64-bit floating-point number. The input value, designated as `this: input`, is a `Number`. In both JavaScript and Python examples, an `ee.Number` is initialized (e.g., 100), then the `double()` method is applied to cast it. The result, a 64-bit float, is then printed. The function has no other input parameters and returns a `Number`.\n"]]