[[["わかりやすい","easyToUnderstand","thumb-up"],["問題の解決に役立った","solvedMyProblem","thumb-up"],["その他","otherUp","thumb-up"]],[["必要な情報がない","missingTheInformationINeed","thumb-down"],["複雑すぎる / 手順が多すぎる","tooComplicatedTooManySteps","thumb-down"],["最新ではない","outOfDate","thumb-down"],["翻訳に関する問題","translationIssue","thumb-down"],["サンプル / コードに問題がある","samplesCodeIssue","thumb-down"],["その他","otherDown","thumb-down"]],["最終更新日 2025-07-26 UTC。"],[],["The `intersection` method computes the intersection of two geometries. It takes a `right` geometry as input, alongside optional `maxError` and `proj` parameters. `maxError` defines the tolerated error during reprojection, and `proj` specifies the projection for the operation. The method returns a new Geometry representing the intersection. The example code shows how to use the intersection method with `Point` and `BBox` geometries, visualizing the input geometries and the resulting intersection on a map.\n"]]