ee.Geometry.LineString.geodesic

如果為 false,投影畫面邊緣會是直線。如果是 true,邊緣會彎曲,以遵循地球表面的最短路徑。

用量傳回
LineString.geodesic()布林值
引數類型詳細資料
這個:geometry幾何圖形

範例

程式碼編輯器 (JavaScript)

// Define a LineString object.
var lineString = ee.Geometry.LineString([[-122.09, 37.42], [-122.08, 37.43]]);

// Apply the geodesic method to the LineString object.
var lineStringGeodesic = lineString.geodesic();

// Print the result to the console.
print('lineString.geodesic(...) =', lineStringGeodesic);

// Display relevant geometries on the map.
Map.setCenter(-122.085, 37.422, 15);
Map.addLayer(lineString,
             {'color': 'black'},
             'Geometry [black]: lineString');

Python 設定

請參閱 Python 環境頁面,瞭解 Python API 和如何使用 geemap 進行互動式開發。

import ee
import geemap.core as geemap

Colab (Python)

# Define a LineString object.
linestring = ee.Geometry.LineString([[-122.09, 37.42], [-122.08, 37.43]])

# Apply the geodesic method to the LineString object.
linestring_geodesic = linestring.geodesic()

# Print the result.
display('linestring.geodesic(...) =', linestring_geodesic)

# Display relevant geometries on the map.
m = geemap.Map()
m.set_center(-122.085, 37.422, 15)
m.add_layer(linestring, {'color': 'black'}, 'Geometry [black]: linestring')
m