[[["เข้าใจง่าย","easyToUnderstand","thumb-up"],["แก้ปัญหาของฉันได้","solvedMyProblem","thumb-up"],["อื่นๆ","otherUp","thumb-up"]],[["ไม่มีข้อมูลที่ฉันต้องการ","missingTheInformationINeed","thumb-down"],["ซับซ้อนเกินไป/มีหลายขั้นตอนมากเกินไป","tooComplicatedTooManySteps","thumb-down"],["ล้าสมัย","outOfDate","thumb-down"],["ปัญหาเกี่ยวกับการแปล","translationIssue","thumb-down"],["ตัวอย่าง/ปัญหาเกี่ยวกับโค้ด","samplesCodeIssue","thumb-down"],["อื่นๆ","otherDown","thumb-down"]],["อัปเดตล่าสุด 2025-07-26 UTC"],[],["The `intersects` method checks if two geometries (`left` and `right`) intersect, returning a boolean (true if they intersect, false otherwise). It operates on a `LinearRing` object (`left`) and takes another `Geometry` object (`right`) as input. Optional parameters include `maxError`, which defines the maximum error tolerance, and `proj`, the projection system. The examples illustrate defining a `LinearRing` and a bounding box, then applying `intersects` to check if they overlap, with the result and geometries displayed.\n"]]