[[["わかりやすい","easyToUnderstand","thumb-up"],["問題の解決に役立った","solvedMyProblem","thumb-up"],["その他","otherUp","thumb-up"]],[["必要な情報がない","missingTheInformationINeed","thumb-down"],["複雑すぎる / 手順が多すぎる","tooComplicatedTooManySteps","thumb-down"],["最新ではない","outOfDate","thumb-down"],["翻訳に関する問題","translationIssue","thumb-down"],["サンプル / コードに問題がある","samplesCodeIssue","thumb-down"],["その他","otherDown","thumb-down"]],["最終更新日 2025-07-26 UTC。"],[],["The `dissolve` method unions geometries, leaving single geometries unchanged and handling multi-geometries. It takes an optional `maxError` argument, controlling reprojection error tolerance, and a `proj` argument to specify the output projection, defaulting to spherical. The method is applied to a geometry object (`LinearRing` in the examples). It is shown in both javascript and python examples, with visual output of before and after on a map.\n"]]