public class Observable extends Object

This class represents an observable object, or "data" in the model-view paradigm. It can be subclassed to represent an object that the application wants to have observed.

An observable object can have one or more observers. An observer may be any object that implements interface Observer. After an observable instance changes, an application calling the Observable's notifyObservers method causes all of its observers to be notified of the change by a call to their update method.

The order in which notifications will be delivered is unspecified. The default implementation provided in the Observable class will notify Observers in the order in which they registered interest, but subclasses may change this order, use no guaranteed order, deliver notifications on separate threads, or may guarantee that their subclass follows this order, as they choose.

Note that this notification mechanism is has nothing to do with threads and is completely separate from the wait and notify mechanism of class Object.

When an observable object is newly created, its set of observers is empty. Two observers are considered the same if and only if the equals method returns true for them.

Public Constructor Summary

Construct an Observable with zero Observers.

Public Method Summary

synchronized void
addObserver(Observer o)
Adds an observer to the set of observers for this object, provided that it is not the same as some observer already in the set.
synchronized int
Returns the number of observers of this Observable object.
synchronized void
deleteObserver(Observer o)
Deletes an observer from the set of observers of this object.
synchronized void
Clears the observer list so that this object no longer has any observers.
synchronized boolean
Tests if this object has changed.
notifyObservers(Object arg)
If this object has changed, as indicated by the hasChanged method, then notify all of its observers and then call the clearChanged method to indicate that this object has no longer changed.