MappedByteBuffer

public abstract class MappedByteBuffer extends ByteBuffer

A direct byte buffer whose content is a memory-mapped region of a file.

Mapped byte buffers are created via the FileChannel.map method. This class extends the ByteBuffer class with operations that are specific to memory-mapped file regions.

A mapped byte buffer and the file mapping that it represents remain valid until the buffer itself is garbage-collected.

The content of a mapped byte buffer can change at any time, for example if the content of the corresponding region of the mapped file is changed by this program or another. Whether or not such changes occur, and when they occur, is operating-system dependent and therefore unspecified.

All or part of a mapped byte buffer may become inaccessible at any time, for example if the mapped file is truncated. An attempt to access an inaccessible region of a mapped byte buffer will not change the buffer's content and will cause an unspecified exception to be thrown either at the time of the access or at some later time. It is therefore strongly recommended that appropriate precautions be taken to avoid the manipulation of a mapped file by this program, or by a concurrently running program, except to read or write the file's content.

Mapped byte buffers otherwise behave no differently than ordinary direct byte buffers.

Public Method Summary

final MappedByteBuffer
force()
Forces any changes made to this buffer's content to be written to the storage device containing the mapped file.
final boolean
isLoaded()
Tells whether or not this buffer's content is resident in physical memory.
final MappedByteBuffer
load()
Loads this buffer's content into physical memory.

Inherited Method Summary