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Last updated 2024-10-09 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-09 UTC."],[[["The `GvrControllerTooltipsSimple` prefab provides customizable tooltips optimized for VR performance."],["To utilize these tooltips, simply add the prefab to your `GvrControllerPointer`'s Attachment Prefabs list."],["The prefab uses a customizable `ddcontroller_tooltips.png` texture for rendering the tooltips."],["The `GvrControllerTooltipsSimple` game object includes components such as `GvrControllerTooltipsSimple`, `MeshFilter`, `MeshRenderer`, and `Transform` for managing its functionality and appearance."]]],["The `GvrControllerTooltipsSimple` prefab provides customizable tooltips using the `ddcontroller_tooltips.png` texture, optimized for rendering performance. To utilize it, add this prefab to the **Attachment Prefabs** list within `GvrControllerPointer`. The prefab itself contains the `GvrControllerTooltipsSimple` component alongside `UnityEngine.MeshFilter`, `UnityEngine.MeshRenderer`, and `UnityEngine.Transform` components to render the texture. The primary function is rendering tooltips.\n"]]