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BufferViewport.EyeType
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Inherited Methods
From class
java.lang.Object
boolean
|
|
final
Class<?>
|
getClass()
|
int
|
hashCode()
|
final
void
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notify()
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final
void
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notifyAll()
|
String
|
toString()
|
final
void
|
wait(long arg0, int arg1)
|
final
void
|
wait(long arg0)
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final
void
|
wait()
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Constants
public
static
final
int
LEFT
public
static
final
int
RIGHT
Public Constructors
public
BufferViewport.EyeType
()
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Last updated 2024-10-09 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-09 UTC."],[[["`BufferViewport.EyeType` is an abstract class defining the eye type for a `BufferViewport`, typically used in VR rendering."],["It includes two constants: `LEFT` (0) and `RIGHT` (1), representing the left and right eyes respectively."],["This class provides a way to specify which eye a particular viewport is associated with, enabling stereoscopic rendering."],["While having a public constructor, `BufferViewport.EyeType` mainly serves as a container for the eye constants and is likely extended by other classes for more specific functionalities."]]],["`BufferViewport.EyeType` is an abstract class defining the type of eye for a `BufferViewport`. It has two constants: `LEFT` (value 0) and `RIGHT` (value 1), representing the left and right eyes. The class also includes a public constructor `BufferViewport.EyeType()` and inherits standard methods like `equals`, `getClass`, `hashCode`, `notify`, `toString`, and `wait` from `java.lang.Object`. The core function is to define the eye type used in buffer viewports.\n"]]