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GvrEditorEmulator
Provides mouse-controlled head tracking emulation in the Unity editor.
Summary
Inheritance
Inherits from: MonoBehaviour
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Last updated 2024-10-09 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-09 UTC."],[[["GvrEditorEmulator enables mouse-controlled head tracking emulation within the Unity editor, offering developers a way to test VR interactions without needing a headset during development."],["It simplifies the process of prototyping and debugging VR experiences, by inheriting from MonoBehaviour and seamlessly integrating into the Unity workflow."]]],[]]