November 6, 2019 update:
- There's a new open source Cardboard SDK that offers a streamlined API, improved device compatibility, and built-in viewer profile QR code scanning. We recommend that all developers actively building for Google Cardboard migrate to the new Cardboard SDK: iOS, Android NDK, Unity XR Plugin (SDK)
October 15, 2019 update:
- The Daydream View VR headset is no longer available for purchase. However, you can continue to use the existing Google VR SDK to update and distribute your apps to the Google Play Store, and make them available to users in the Daydream app.
GvrControllerMain prefab
Required in order to use the Daydream controller API in your app.
Ensures that the GvrControllerInput
API is available to your app.
Only one instance of this prefab is allowed in the active scene. Additional instances are automatically destroyed.
Prefab Hierarchy
Game object name |
Description |
|
Holds the GvrControllerInput API singleton. Provides static methods to access controller state and user input. |
GvrControllerMain game object
Holds the GvrControllerInput
API singleton. Provides static methods to access controller state and user input.
Components:
GvrControllerInput,
UnityEngine.Transform
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Last updated 2019-03-28 UTC.
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