November 6, 2019 update:
  • There's a new open source Cardboard SDK for iOS and Android NDK that offers a streamlined API, improved device compatibility, and built-in viewer profile QR code scanning. A corresponding Unity package (SDK) is planned for a future release. We recommend that all developers actively building for Google Cardboard migrate (iOS, Android NDK) to the new Cardboard SDK.
October 15, 2019 update:
  • The Daydream View VR headset is no longer available for purchase. However, you can continue to use the existing Google VR SDK to update and distribute your apps to the Google Play Store, and make them available to users in the Daydream app.

Properties

public final class Properties

Contains information about current properties. This object will remain valid until the GVR context (wrapped by GvrApi) is destroyed.

Note that not every property type listed in gvr_types.h is supported here. The omitted ones aren't yet used by GVR and will be added to this class as needed.

Nested Classes

class Properties.PropertyType Constants that represent the type of a Property. 
class Properties.SafetyRegionType Safety region types for SAFETY_REGION
class Properties.TrackingStatusFlag Flags for TRACKING_STATUS

Public Methods

boolean
get(int propertyKey, Value valueOut)
Gets the property with the given key.

Inherited Methods

Public Methods

public boolean get (int propertyKey, Value valueOut)

Gets the property with the given key.

Parameters
propertyKey The property to get; one of the constants in Properties.PropertyType.
valueOut The Value to write the result in; must not be null.
Returns
  • Whether the property was found. If false, valueOut is unmodified.