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GvrAudioEngine.RenderingMode
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Defines constants to adjust rendering mode. Higher quality means more CPU load.
Inherited Methods
From class
java.lang.Object
boolean
|
|
final
Class<?>
|
getClass()
|
int
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hashCode()
|
final
void
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notify()
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final
void
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notifyAll()
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String
|
toString()
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final
void
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wait(long arg0, int arg1)
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final
void
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wait(long arg0)
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final
void
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wait()
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Constants
public
static
final
int
BINAURAL_HIGH_QUALITY
Renders all sounds over 16 virtual loudspeakers arranged around the listener's head.
HRTF-based rendering is enabled.
Constant Value:
2
public
static
final
int
BINAURAL_LOW_QUALITY
Renders all sounds over 8 virtual loudspeakers arranged around the listener's head.
HRTF-based rendering is enabled.
Constant Value:
1
public
static
final
int
STEREO_PANNING
Stereo panning of all sounds. This disables HRTF-based rendering.
Constant Value:
0
Public Constructors
public
GvrAudioEngine.RenderingMode
()
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Last updated 2018-11-22 UTC.
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