November 6, 2019 update:
  • There's a new open source Cardboard SDK for iOS and Android NDK that offers a streamlined API, improved device compatibility, and built-in viewer profile QR code scanning. A corresponding Unity package (SDK) is planned for a future release. We recommend that all developers actively building for Google Cardboard migrate (iOS, Android NDK) to the new Cardboard SDK.
October 15, 2019 update:
  • The Daydream View VR headset is no longer available for purchase. However, you can continue to use the existing Google VR SDK to update and distribute your apps to the Google Play Store, and make them available to users in the Daydream app.

GvrAudioEngine.DistanceRolloffModel

public static abstract class GvrAudioEngine.DistanceRolloffModel

Defines constants representing different distance effect rolloff models.

Constants

int LINEAR Linear distance rolloff model.
int LOGARITHMIC Logarithmic distance rolloff model.
int NONE No distance rolloff will be applied.

Public Constructors

Inherited Methods

Constants

public static final int LINEAR

Linear distance rolloff model.

Constant Value: 1

public static final int LOGARITHMIC

Logarithmic distance rolloff model.

Constant Value: 0

public static final int NONE

No distance rolloff will be applied.

Constant Value: 2

Public Constructors

public GvrAudioEngine.DistanceRolloffModel ()