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GVRAudioEngine.h File
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Last updated 2024-10-09 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-09 UTC."],[[["This documentation details the `GVRAudioEngine` class, which is the high-level Google VR Audio Engine for iOS."],["The main file referenced is `GVRAudioEngine.h`, providing details about the class and its functionality."],["Further information about the `GVRAudioEngine` class can be found by exploring the linked documentation."]]],["The core content details the `GVRAudioEngine.h` file, which contains the definition for the `GVRAudioEngine` class. This class represents the high-level Google VR Audio Engine. Further details about the file and the class are available through provided links. The `GVRAudioEngine` class is the primary component described in the document.\n"]]