GVRFieldOfView Struct Reference
GVRFieldOfView Struct
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Last updated 2024-10-09 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-09 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eGVRFieldOfView\u003c/code\u003e struct defines the field of view angles for a \u003ccode\u003eGVREye\u003c/code\u003e.\u003c/p\u003e\n"],["\u003cp\u003eIt includes \u003ccode\u003eleft\u003c/code\u003e, \u003ccode\u003eright\u003c/code\u003e, \u003ccode\u003etop\u003c/code\u003e, and \u003ccode\u003ebottom\u003c/code\u003e attributes, all represented as \u003ccode\u003eCGFloat\u003c/code\u003e values in degrees.\u003c/p\u003e\n"],["\u003cp\u003eThese attributes specify the horizontal and vertical extents of the field of view.\u003c/p\u003e\n"]]],["The `GVRFieldOfView` struct defines the field of view angles for a `GVREye`. It uses four `CGFloat` attributes, all in degrees: `left`, `right`, `top`, and `bottom`. These attributes represent the half field of view angles for each respective direction. The struct is used to hold and represent this directional field of view information.\n"],null,["# GVRFieldOfView Struct\n\n[Public Attributes](#pub-attribs) \nGVRFieldOfView Struct Reference \n\nOverview\n--------\n\nDefines a struct to hold half field of view angles, in degrees, for an `GVREye` eye.\n\n|---------|------------|\n| Public Attributes ----------------- ||\n| CGFloat | **left** |\n| ||\n| CGFloat | **right** |\n| ||\n| CGFloat | **top** |\n| ||\n| CGFloat | **bottom** |\n| ||"]]