AI-generated Key Takeaways
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Eye.Typedefines constants to identify the current eye type for rendering. -
It includes constants for
LEFT,MONOCULAR, andRIGHTeye types. -
These constants are used in stereo and monocular rendering to specify which eye is being rendered.
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Eye.Typeis an abstract class and provides a public constructor.
public static abstract class
Eye.Type
Defines the constants identifying the current eye type.
Constants
| int | LEFT | The left eye in stereo rendering. |
| int | MONOCULAR | Single eye in monocular rendering. |
| int | RIGHT | The right eye in stereo rendering. |
Public Constructors
|
Eye.Type()
|
Inherited Methods
Constants
public static final int LEFT
The left eye in stereo rendering.
Constant Value:
1
public static final int MONOCULAR
Single eye in monocular rendering.
Constant Value:
0
public static final int RIGHT
The right eye in stereo rendering.
Constant Value:
2