Code for the foundation of the Google VR API.
||Interface for renderers who need to handle all the stereo rendering details by themselves.
||Interface for renderers that delegate all stereoscopic rendering details to the view.
||Utility class for using VR-related features that may not be available with all Android versions.
||Static class containing useful constants.
||Defines all required parameters to correct the distortion caused by the lenses.
||Describes the stereoscopic rendering details of an eye.
||Defines the constants identifying the current eye type.
||Encapsulates a field of view composed of 4 half angles (left, right, bottom, top)
as would be passed to glFrustum.
||Base activity that provides easy integration with GVR headsets.
||A View that supports VR rendering.
||Defines the physical parameters of a Google VR viewer.
||Encapsulates the parameters describing a head mounted stereoscopic display
composed of a screen and a GVR-compatible viewer holding it.
||Describes the head transform independently of any eye parameters.
||Defines the physical parameters of a screen to be used with a GVR-compatible viewer.
||Defines a viewport rectangle.