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MutablePose3D
Mutable version of Pose3D.
Summary
Inheritance
Inherits from:
Pose3D
Public functions
|
Set(Vector3 position, Quaternion orientation)
|
new void
Sets the position and orientation from a Vector3 + Quaternion.
|
Set(Matrix4x4 matrix)
|
new void
Sets the position and orientation from a Matrix4x4.
|
SetRightHanded(Matrix4x4 matrix)
|
void
Sets the position and orientation from a right-handed Matrix4x4.
|
Public functions
Set
new void Set(
Vector3 position,
Quaternion orientation
)
Sets the position and orientation from a Vector3 + Quaternion.
Details |
Parameters |
position
|
The position to set.
|
orientation
|
The orientation to set.
|
|
Set
new void Set(
Matrix4x4 matrix
)
Sets the position and orientation from a Matrix4x4.
Details |
Parameters |
matrix
|
The matrix to set.
|
|
SetRightHanded
void SetRightHanded(
Matrix4x4 matrix
)
Sets the position and orientation from a right-handed Matrix4x4.
Details |
Parameters |
matrix
|
The right-handed matrix to set.
|
|
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Last updated 2024-10-09 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-10-09 UTC."],[[["MutablePose3D is a mutable version of Pose3D, allowing for modification of its position and orientation."],["It inherits from the Pose3D class, providing access to its functionalities."],["MutablePose3D offers public functions to set its values using Vector3, Quaternion, or Matrix4x4 representations."],["The SetRightHanded function specifically handles setting the pose from a right-handed Matrix4x4."]]],["`MutablePose3D` allows modification of position and orientation, inheriting from `Pose3D`. It provides methods to set these properties: `Set(Vector3 position, Quaternion orientation)` sets the position and orientation using a `Vector3` and `Quaternion`. `Set(Matrix4x4 matrix)` sets them using a `Matrix4x4`. `SetRightHanded(Matrix4x4 matrix)` sets them using a right-handed `Matrix4x4`. These methods enable updating the pose's spatial properties directly.\n"]]