November 6, 2019 update:
- There's a new open source Cardboard SDK that offers a streamlined API, improved device compatibility, and built-in viewer profile QR code scanning. We recommend that all developers actively building for Google Cardboard migrate to the new Cardboard SDK: iOS, Android NDK, Unity XR Plugin (SDK)
October 15, 2019 update:
- The Daydream View VR headset is no longer available for purchase. However, you can continue to use the existing Google VR SDK to update and distribute your apps to the Google Play Store, and make them available to users in the Daydream app.
GvrKeyboardManager prefab
Enables Daydream controller based keyboard input in VR.
Required when using the GvrKeyboardCanvas
text input prefab. Must be a sibling to the main camera, so that the camera and GvrKeyboardManager
transforms share a common parent transform.
Prefab Hierarchy
Game object name |
Description |
|
Allows for customization of the keyboard: |
GvrKeyboardManager game object
Allows for customization of the keyboard:
- Toggle numeric-only input * Whether to use the recommended projection matrix * Set the desired distance at which to render the keyboard
![]()
Components:
GvrKeyboard,
UnityEngine.Transform
All rights reserved. Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2019-03-28 UTC.
[{
"type": "thumb-down",
"id": "missingTheInformationINeed",
"label":"Missing the information I need"
},{
"type": "thumb-down",
"id": "tooComplicatedTooManySteps",
"label":"Too complicated / too many steps"
},{
"type": "thumb-down",
"id": "outOfDate",
"label":"Out of date"
},{
"type": "thumb-down",
"id": "samplesCodeIssue",
"label":"Samples / code issue"
},{
"type": "thumb-down",
"id": "otherDown",
"label":"Other"
}]
[{
"type": "thumb-up",
"id": "easyToUnderstand",
"label":"Easy to understand"
},{
"type": "thumb-up",
"id": "solvedMyProblem",
"label":"Solved my problem"
},{
"type": "thumb-up",
"id": "otherUp",
"label":"Other"
}]