Page Summary
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Properties.SafetyRegionTypedefines the types of safety regions for VR experiences. -
Two safety region types are available:
CYLINDERandNONE. -
CYLINDERrepresents a cylindrical safety region centered at the start space origin, extending infinitely along the Y-axis. -
NONEindicates no safety region is defined.
public static final class
Properties.SafetyRegionType
Safety region types for SAFETY_REGION.
Constants
| int | CYLINDER | A safety region defined by a vertically-oriented cylinder, extending infinitely along the Y axis, and centered at the start space origin. |
| int | NONE |
Inherited Methods
Constants
public static final int CYLINDER
A safety region defined by a vertically-oriented cylinder, extending infinitely along the Y
axis, and centered at the start space origin. Extents can be queried with the SAFETY_CYLINDER_ENTER_RADIUS and SAFETY_CYLINDER_EXIT_RADIUS property keys.
Constant Value:
1
public static final int NONE
Constant Value:
0