Code for 3D-spatialized sound in Google VR.


GvrAudioEngine Engine to spatialize sound sources in 3D space. 
GvrAudioEngine.DistanceRolloffModel Defines constants representing different distance effect rolloff models. 
GvrAudioEngine.MaterialName Defines constants representing the surface materials for use with room effects. 
GvrAudioEngine.RenderingMode Defines constants to adjust rendering mode. 
GvrAudioSurround Binaurally renders surround sound and ambisonic soundfields. 
GvrAudioSurround.SurroundFormat Defines constants to define surround format.