GvrControllerMain prefab

Required in order to use the Daydream controller API in your app.

Ensures that the GvrControllerInput API is available to your app.

Only one instance of this prefab is allowed in the active scene. Additional instances are automatically destroyed.

Prefab Hierarchy

Game object name Description

Holds the GvrControllerInput API singleton. Provides static methods to access controller state and user input.

GvrControllerMain game object

Holds the GvrControllerInput API singleton. Provides static methods to access controller state and user input.

Components: GvrControllerInput, UnityEngine.Transform