November 6, 2019 update:
  • There's a new open source Cardboard SDK for iOS and Android NDK that offers a streamlined API, improved device compatibility, and built-in viewer profile QR code scanning. A corresponding Unity package (SDK) is planned for a future release. We recommend that all developers actively building for Google Cardboard migrate (iOS, Android NDK) to the new Cardboard SDK.
October 15, 2019 update:
  • The Daydream View VR headset is no longer available for purchase. However, you can continue to use the existing Google VR SDK to update and distribute your apps to the Google Play Store, and make them available to users in the Daydream app.

GvrApi.Feature

public static abstract class GvrApi.Feature

Constants that represent non-universal GVR features.

Constants

int ASYNC_REPROJECTION
int EXTERNAL_SURFACE
int HARDWARE_BUFFERS
int HEAD_POSE_6DOF
int MULTIVIEW

Public Constructors

Inherited Methods

Constants

public static final int ASYNC_REPROJECTION

Constant Value: 0

public static final int EXTERNAL_SURFACE

Constant Value: 2

public static final int HARDWARE_BUFFERS

Constant Value: 4

public static final int HEAD_POSE_6DOF

Constant Value: 3

public static final int MULTIVIEW

Constant Value: 1

Public Constructors

public GvrApi.Feature ()