November 6, 2019 update:
  • There's a new open source Cardboard SDK for iOS and Android NDK that offers a streamlined API, improved device compatibility, and built-in viewer profile QR code scanning. A corresponding Unity package (SDK) is planned for a future release. We recommend that all developers actively building for Google Cardboard migrate (iOS, Android NDK) to the new Cardboard SDK.
October 15, 2019 update:
  • The Daydream View VR headset is no longer available for purchase. However, you can continue to use the existing Google VR SDK to update and distribute your apps to the Google Play Store, and make them available to users in the Daydream app.

BufferViewportList

public class BufferViewportList

An array of BufferViewport objects.

This class is used to inform distortion rendering, and can be created and updated via GvrApi.

Public Methods

void
get(int index, BufferViewport bufferViewportOut)
Gets a viewport list entry.
void
set(int index, BufferViewport bufferViewport)
Updates or appends a viewport list entry.
void
shutdown()
Shuts down the BufferViewportList instance, freeing associated resources.
int
size()
Returns the number of BufferViewport that are contained in the list.

Inherited Methods

Public Methods

public void get (int index, BufferViewport bufferViewportOut)

Gets a viewport list entry.

Parameters
index the index of BufferViewport to retrieve. Must be less than size()
bufferViewportOut the BufferViewport object to populate with viewport data

public void set (int index, BufferViewport bufferViewport)

Updates or appends a viewport list entry.

Parameters
index the index of BufferViewport to set. Must be less than or equal to size()
bufferViewport the BufferViewport object to set as the list entry

public void shutdown ()

Shuts down the BufferViewportList instance, freeing associated resources.

Note: The caller is responsible for ensuring that this BufferViewportList isn't used after shutdown.

public int size ()

Returns the number of BufferViewport that are contained in the list.