AI-generated Key Takeaways
-
PlayerStatsClient is a client used to retrieve player statistics.
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It has one public method,
loadPlayerStats, which asynchronously loads player statistics for the signed-in player. -
The
loadPlayerStatsmethod returns a Task object and can optionally force a reload of data from the server.
A client to retrieve Player stats.
Public Method Summary
| abstract Task<AnnotatedData<PlayerStats>> |
loadPlayerStats(boolean forceReload)
Returns a
Task
which asynchronously loads an annotated
PlayerStats for the currently signed-in player and game into a
single result.
|
Public Methods
public abstract Task<AnnotatedData<PlayerStats>> loadPlayerStats (boolean forceReload)
Returns a Task
which asynchronously loads an annotated PlayerStats
for the currently signed-in player and game into a single result.
Parameters
| forceReload | If true, this call will clear any locally-cached data and attempt
to fetch the latest data from the server. This would commonly be used for something
like a user-initiated refresh. Normally, this should be set to false
to gain advantages of data caching. |
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