ARCore for Unreal API Reference

ARCore supports the Unified Unreal AR Framework, which lets you build AR apps for both Apple and Google handheld platforms using a single unified API.

For information on the Unified Unreal AR Framework, see AugmentedReality API reference and ARAugmentedReality Blueprint reference.

This section contains docs for ARCore APIs that are specific to the Google ARCore Plugin.

Modules

Google ARCore Base The base module for Google ARCore plugin.

Classes

UGoogleARCoreEditorSettings Helper class used to expose FGoogleARCoreSessionConfig setting in the Editor plugin settings.
UGoogleARCoreFrameFunctionLibrary A function library that provides static/Blueprint functions associated with most recent GoogleARCore tracking frame.
UGoogleARCorePlaneRendererComponent A helper component that renders all the ARCore planes in the current tracking session.
UGoogleARCorePointCloud A UObject that contains a set of observed 3D points and confidence values.
UGoogleARCorePointCloudRendererComponent A helper component that renders the latest point cloud from the ARCore tracking session.
UGoogleARCoreSessionConfig
UGoogleARCoreSessionFunctionLibrary A function library that provides static/Blueprint functions associated with GoogleARCore session.

Structs

FGoogleARCoreLightEstimate A struct describes the ARCore light estimation.

Send feedback about...