[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2025-07-14 (世界標準時間)。"],[[["Augmented Faces uses customized 3D models and 2D textures, created by artists and exported as FBX files, to overlay onto detected faces."],["ARCore provides canonical FBX and PSD files to aid in the creation of these assets, ensuring proper alignment with detected facial features."],["When exporting custom FBX files, ensure proper hierarchy, skinning, and bone naming to maintain compatibility with ARCore's runtime face mesh generation."],["The provided PSD file helps artists align 2D textures with facial features using layers for masks, guidelines, UVs, and background."]]],["Artists create custom 3D models and 2D textures in FBX and PSD formats for overlaying on detected face meshes. The SDK provides `canonical_face_mesh.fbx` and `.psd` files for guidance. The FBX file defines face mesh topology and facial regions; `.psd` guides texture alignment with features, using layers for masks, lines, UVs, and background. When exporting custom FBX files, ensure custom meshes are skinned to specified bones and follow the outlined hierarchy, excluding the reference `facemesh`.\n"]]